Roth, great news. You are truely a rockstar. I'll look for the Persona changes on Beta
Now if you want to level up to the next title, you'll find a way to implement the following:
1) ColorStyle - Globally defined colors that can be referenced into any of the various color properties.
2) Make every DynamicData in game now actually work. The majority of Group DDs have never worked and the recently added Maintained.AmountRemaining does not work. Yes, even on Beta.
3) Copy/Paste between UIBuilder Instances where all references can be resolved would be great.
4) Make apostrophies entered in script commands actually translate properly when referencing a spell/item name. Example:
Code:
onPress="useability Nature's Elixir"
doesn't trigger the apropriate spell due to the apos.
5) Split() function - The inability to get comma seperated values independently is a HUGE limitation.
6) Int() function. Similarly the inability to convert numbers with float (always a result of any math) to an Int (required by many controls) is HUGE.