Quantcast EQ2Interface - View Single Post - Chaos Descending
View Single Post
  #16  
Unread 12-15-2018, 11:24 AM
Pijotre's Avatar
Pijotre Pijotre is offline
A Griffon
This person is a EQ2Map developer.
 
Join Date: Jan 2006
Server: Crushbone
Posts: 151
Default

Hmm seems you made some mistake with the min and max heights your map doesn't switch, while I was testing mine did that just fine. Map _1 (Plateau) does not show.

Nope wasn't your mistake was mine *sigh* sorry!

Hmm funny there was a typo in the mapstyle for the sig (copying error) I gave you and I had only tested the home for the height thing working lol, here it is again all fixed and should work:

<ImageStyle Name="exp15_home_stormy_isle_0" displayname="Isle of Vul: Bellengere's Dark Spire (Beach)" zonerect="-372,-375,375,372" heightmax="40">
<ImageFrame Source="images/maps/map_home_stormy_isle_0.dds" SourceRect="0,0,1200,1200" />
</ImageStyle>
<ImageStyle Name="exp15_home_stormy_isle_1" displayname="Isle of Vul: Bellengere's Dark Spire (Plateau)" zonerect="-372,-375,375,372" heightmin="30" heightmax="62">
<ImageFrame Source="images/maps/map_home_stormy_isle_1.dds" SourceRect="0,0,1200,1200" />
</ImageStyle>
<ImageStyle Name="exp15_home_stormy_isle_2" displayname="Isle of Vul: Bellengere's Dark Spire (Tower)" zonerect="-372,-375,375,372" heightmin="58">
<ImageFrame Source="images/maps/map_home_stormy_isle_2.dds" SourceRect="0,0,1200,1200" />
</ImageStyle>

Last edited by Pijotre : 12-15-2018 at 07:28 PM.
Reply With Quote