Quote:
Originally Posted by tonyis3l33t
look here guys
C:\Program Files\Sony\EverQuest II\cache\ioplans
I glanced inside the io files and of course it looks all crazy, there are lots of directories of vpk's listed in them tho...
not sure how this can help us with any of these things, though!
|
I believe I've figured out what he's referring to. I'll see if the "You are here" dot/arrow moves when you place custom maps here. If not, we might as well just keep it going in the journal window.
MainHUD.Map.MapStyles: Lists a bunch of image frames with the internal zone names, referencing the game maps we know about.
MainHUD.Map.MapPage.Icons: Lists of all the waypoints in a given zone. Names match up with MapStyles images and the zone names in cache\ioplans (although that appears to list zone lines?)
If this works, the biggest problem will be scaling it correctly so the You Are Here dot is placed at the correct point.