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Originally Posted by Agathorn
Would it be possible to put my combined target window in as a mod? I don't ask that to be selfish or because I want everyone to see my mods.. I ask because if its in the official package then i'm less likely to lose it 
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Yes.. It or a mod like it will make it's way in there.. I want to see if I can get tier indicator, etc.. working.. I think It may be possible.. Just haven't had time to play with it.. I don't see it as selfish or anything.. It's a great mod..
Also, No way to really lose it because this thread shouldn't be going anywhere for a while
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Originally Posted by Agathorn
Talyns,
Unfortunately the way you laid out the experience window at the current time will cause problems due to bugs in the vitality system. You may or may not want to change it but I wanted to make you aware of it at least. Currently the UpperMarker and LowerMarker DD tags return a mouseover tooltip indicating how much exp you have. These tooltips are broken and only update when vitality updates. Because you have the LowerMarker widget overlaying the 1/10ths exp bar, the player will be unable to mouseover that bar to get a proper readout on exp. Now with your exp bar since it shows exp in numbers on the bar anyway its probably not a big deal but again I wanted you to be aware of it. The default UI has this same layout problem though i've shown them how to fix it
The other issue you will have is I see you put a small raw vitality progress bar along the top, but then overlayed the UpperMarker on top of it. So once again the tooltip from UpperMarker will block the tooltip from vitality so you will be unable to mouse over vitality to get the reading.
Like I said in the case of this exp bar since numbers are listed anyway the mouseovers are probably moot, but I wanted you to be aware of the issues so you would have all the information.
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I will cross my fingers for now and hope they fix it.. It's a minor issue..
If not I will script them to copy the ExpCurrent tooltip on HoverIn
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Originally Posted by Agathorn
I'm trying to figure out what to do with the experience window.
Personally I think yours Talyns is just to busy for my tastes, yet mine is too sparse and takes up too much space. Need something in between but i'm at a loss.
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I agree with the too busy statement.. I didn't like it either after a couple hours of play.. I thought vitality would drop much quicker..
I changed it some and will release it soon.. The vitality (top) gauges only show up on window HoverIn... I reversed the layout on debt% and vit%.. debt% to the right of gauge and vit% on gauge..