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Unread 02-03-2011, 03:48 AM
Silentchord Silentchord is offline
A Young Mystail Rat
 
Join Date: Aug 2006
Server: Antonia Bayle
Posts: 2
Default Could This work as a search engine?

I don't know much about about UI moding since I've only turned my attention to it recently. Metaphorically speaking, I'm so new to this I haven't even read the blurb on back of the manual let along peek inside, so forgive any ignorance of the limitation of the Mod editor.

Can a make-shift inventory window be made using the Track window as a start point.
Then pull the data from the six backpack's tool-tip Content listing.
Replace the Color code filter with a bag 1 through 6 radial button. This way you can narrow down where the item is by a process of elimination.
Make an organizer for alphabetical listing, and a listing starting at "Bag one slot one" and ending at "Bag Six slot last" and maybe color code the item based on what bag it's in.
And the text filter the Tracking window already has.

I would imagine text manipulation would be the easiest to do.
Hardest would be making text into an analog of the item it represents allowing you to mouse over the text for an item tooltip and dragging the text out of the window will turn it into it's icon so you can drop it back in a bag.

Is any of this possible? I guess it all hinges on where the data in the mouse-over tool-tip is kept.

At bar minimum, the text manipulation window would be useful if only to narrow down a search.

The Holy grail would be the item text analog allowing direct manipulation of the item. That would make the mod down right essential.
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