Thread: Class Icons
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Unread 09-23-2010, 07:39 PM
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A Griffon
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Join Date: Mar 2005
Server: Permafrost
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I've never had any luck with changing an image's style during runtime, so I expect you'll have to have a a separate icon for every possible class for each player. If you're using Group.Group_#.Archetype, that would be 5x4=20 icons total. Then a hidden text element that makes specific icons visible depending on the text, when the text changes.
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