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Unread 02-06-2005, 02:27 AM
Quib Quib is offline
A Griffon
This person is a EQ2Map developer.
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Join Date: Jan 2005
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Quote:
Originally Posted by Deathbane27
GemGlow and Gem are seperate images that are visible when you have vitality. They probably could have been merged, but alpha channels are a pain. Keeping them seperate then having one be semitransparent through XML is so much easier.
=O
If this is why SOE broke it up into two images, those SOE UI people are dumb. Transparency doesn't get any simpler than an alpha channel. I know I argued this to death in another thread, but being able to define percent-transparency on a per pixel basis is about as easy and precise as it gets.

I'm redoing the graphics and ditching the wasteful glow image if this was the only reason there's 2 images.

Quib
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