If you are just wanting to test paths and scripts you can use the UIBuilder. There are a lot of times I use the UIBuilder to test long and complex script and when I get them fine tuned I just copy and paste over to work in notepad, that way I don't have to do the /loadui thing. Plus I do alot of UI work at work in slow times and well i can't load the game up there. Keep in mind that the UIBuilder does not create the the UITree that is in ram that the game uses, and sometimes the script simply don't behave the same in the game. I also hardly ever save in the UIBuilder if the window has large scripts.
|