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Unread 02-04-2005, 12:17 AM
Quib Quib is offline
A Griffon
This person is a EQ2Map developer.
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Join Date: Jan 2005
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Quote:
Originally Posted by Killarny
Could someone make a better tradeskill instance map?
Also the icons for the tradeskill tables look odd too.. can these be changed?

Also, after getting my dds format plugin finally working in PSP, I looked at the Caves 2 map, and the problems with it not fitting in the window are dds related as well. The actual dds image is cut off at the sides.
You also said "I had just assumed it would create the proper directory structure in my images folder." in the post before your last.

I'll zip it with directory structure this time, that should alleviate many problems.

The tradeskill instance map was just a fun project of Tony's as I recall and one of his earliest maps. It runs up to the edges, but shouldn't actually be going off.

As for those icons, I think they're really clever; they symbolize the type of things you craft at the various stations.

As for caves floor 2, I've said it like a jillion times, it's really hard to do multi-floor maps. To fix it so the map doesn't have to go off the edges, it'd take a zonerect and image overhaul (which means repositioning all the loc icons too) and that's just not something worth bothering with at the moment when we should be working on getting more zones done.

I do appreciate the feedback, it's just a clash of opinion and precision we shouldn't worry about at the moment.

Zonx, I really like the vermins snye touch up, but I'm not too pleased with the others; there's far too many graphical anomalies for my taste. An example of what I mean, in map_thewailingcaves.dds, you've added a lovely shadow around the edges, but there's little specks of tan between the shadow and the black border and there's a weird chunk bitten out of the far upper right hallway. Wailing Caves 2 lacks texturing on the tan fill, and most of the edges are too thin and inconsistent in their thickness. The outlines on the varsoon maps are badly speckled, and the fill lacks texture.

Don't take the criticisms too harshly, again this is largely my personal opinion and my abstract sense of uniformity.

Quib