Thread: Reuse Times
View Single Post
  #2  
Unread 04-03-2010, 01:03 AM
EQAditu's Avatar
EQAditu EQAditu is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Mar 2005
Server: Permafrost
Posts: 256
Default

I can think of two ways immediately and neither of them are very easy.

You could write a script that can scan all of your hotbars for the item and assign the recast DynamicData to something on the UI to automatically update the timer. But that requires a bit of scripting and that the item actually exists on a hotbar.

The other way would to know the recast time beforehand and create a repeating script that keeps track of the recast independently of the game data. This requires a lot more scripting, is more error prone to things like reuse mods affecting the presumed recast and possibly starting false timers when you are unable to actually cast.
Reply With Quote