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Unread 11-17-2009, 04:47 PM
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Join Date: Mar 2005
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Quote:
Originally Posted by gm9 View Post
{...}
No, although I suppose you could create a pseudo-random number by using variable game data as seed.
Well, I could think of a fair one if we had access to a modulus operator. I don't recall us being able to do something like 3%2=1 though.
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