View Single Post
  #3  
Unread 06-09-2009, 03:02 PM
EQAditu's Avatar
EQAditu EQAditu is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Mar 2005
Server: Permafrost
Posts: 256
Default

Hmm, without meaning to... I suppose I'm halfway there. Which is only the detection of if a certain spell exists at any given time. I could probably manage a text only version of it easily enough. (Well it'd be harder with variable numbers of the same buff) Can you change a node's DynamicData field at runtime? I was pretty certain you couldn't for graphical styles... not like EQ2's hardcoding could. I haven't played with that sort of thing in a while.
Reply With Quote