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Originally Posted by metavirus
I'm hoping its not me specifically whose F key functions this way (at least I know it is this way for my guildmates). The F key performs the default action for whatever the pointer is hovering over. Just to show I'm not crazy, I tried it a second ago on various types of targets, including NPCs, collection points, harvesting targets, shopkeepers, etc. I first target using whatever method (tab or the mouse) and then move the mouse pointer away from anything targetable. I then hit the F key and whatever I had selected is no longer selected. Now, I re-select the target and instead have the mouse pointer hovering the target. I now hit the F key and voila! the default action is executed. The functionality of the F key is tied to the location of the mouse pointer.
I am hoping there is some fix to de-link the functionality of the F key from the location of the mouse pointer. All I want the F key to do is perform the default action on the currently selected target. Any ideas?
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It's not just you. I think it works this way because some activatable items (i.e. mariner's bells, doors, etc) can't be selected. To be honest, the only default action I ever perform on targetable items is attack, and since that's already its own bindable I haven't looked into this issue too, too much.