Quote:
Originally Posted by samejima
If a priest wants to use cures then they should F1+cure key
Otherwise click to cure should be a potion if it is yourself for EVERYONE. Reason being is that there are many effects that cause you to lock your target. Priest still need to be able to cure. I almost exclusively used potions to cure my self.
|
Here's an example of how it works now for priests:
Priest gets hit with a Trauma.
Priest clicks the icon for Trauma and the cure spell gets cast.
Priest gets hit with a Noxious a fraction of a second after the cure spell goes off
Priest clicks the icon for Noxious
IF the cure spell HAS NOT refreshed yet and IS NOT available to be cast, the cure potion will go off and cure the priest
I wrote it this way so that priests don't have to spend money on potions when they have cure spells on them anyway. This is basically the way the original one worked since it was all one big button across Trauma, Arcane, Noxious, and Elemental that just cast the cure spells. If you'd like a version that casts the potions BEFORE the cure spells, I can tell you what lines to modify so that it does that instead. Could even upload a version that works that way. I suspect though that most priests would rather have their cure spell go off first, then the cure potions, but I can see why you may want it to work the other way. In some cases, it's better to have your self cure potion refreshing than your cure spell that could have got a delevel off the MT in time to save the group/raid. I would think though that in those cases, you'd just do what you do now and use a potion off your hotbar or something like that.
Also, keep in mind that the button does a /useabilityonplayer YourCharacter CureSpellName when it does the cure. It doesn't actually change your target to cast it. If you have the Main Tank targeted and click the Trauma button under your name, it will cure the trauma on you using your cure spell but will keep the Main Tank targeted the whole time.