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Unread 01-28-2005, 12:52 AM
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diztorded diztorded is offline
Crushbone - Cronique
This person is a EQ2Map developer.
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Join Date: Dec 2004
Server: Crushbone
Posts: 163
Default Graveyard exit mis-labled

Line 961 should be:


Quote:
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" Location="325,436" MouseOverColor="#FFFF00" Name="ZoneStonestair" pathfindlocation="-69, 0, 132" PressedColor="#FFFF00" ScrollExtent="25,25" Size="25,25" Tooltip="To Stonestair Byway" TreatAsButton="true" OnHoverIn="Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocText.LocalT ext=pathfindlocation Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocPath.pathfindlocation= pathfindlocation"/>
instead of:

Quote:
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" Location="325,436" MouseOverColor="#FFFF00" Name="ZoneStonestair" pathfindlocation="-69, 0, 132" PressedColor="#FFFF00" ScrollExtent="25,25" Size="25,25" Tooltip="To Sunken City" TreatAsButton="true" OnHoverIn="Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocText.LocalT ext=pathfindlocation Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocPath.pathfindlocation= pathfindlocation"/>