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Unread 12-17-2008, 02:10 PM
keezyrick keezyrick is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Dec 2006
Server: Guk
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does closing the window and opening back up have any effect?

the dynamic data does strange things with onshow commands and maybe that is what is catching you here after initial load.

maybe you could try forcing the window to reload by removing and adding some maintained buffs while the window is closed and then open it.

the FetishNightFall maintained window is using the bit flag 0x0001 for DynamicData which means it is refreshing on visible/not visible if I understand those flags correctly.

the volume fill stuff is triggering the data you are missing, so it would seem that when an icon goes away and then comes back, the necessary data should be populated. But this may be getting messed up by the fact that they ARE already visible when you switch toons. Fetish zoning is vastly different than the default and that may be confusing the code for the maintained window.

I don't use that feature, but I will load it up this evening and kick the tires a bit. I suspect it is just the magic of DynamicData loading and our access to event commands such as OnShow/OnHide that are conflicting in this situation. An OnHover is usually a good fix for this as you would see in the GroupMembers window where class types are not shown until you hover over the window for the first time and they don't update for new/changed members until you hover again.

Good luck.
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Last edited by keezyrick : 12-17-2008 at 02:12 PM. Reason: typos
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