View Single Post
  #585  
Unread 01-25-2005, 10:27 PM
Eloa Eloa is offline
EQ2MAP Webmaster
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Unkown
Posts: 496
Default

My Edits to map.xml:

WC_Helpbutton1 OnPress should be changed to:

Quote:
Visible=false Parent.WC_HelpButton2.Visible=true Parent.QM_MinimizeButton.Visible=true Parent.QM_RestoreButton.Visible=false Parent.QM_MinimizeOverlay.Visible=true Parent.QM_RestoreOverlay.Visible=false Parent.Parent.Size=800,675 Parent.Parent.EM_Quests.Visible=true
In Mainhud_map insert the middle quote between the top and bottom that are already in there:
Quote:
<DataSource Name="TabSource">
<Data Name="World" target="P1" text="World"/>
<Data Name="City" target="P2" text="Current City"/>
<Data Name="Zone" target="P2" text="Current Zone"/>
</DataSource>
<ImageStyle Name="youarehereDot">
<ImageFrame Name="imageFrame" Source="images/icons/icon_map3.dds" SourceRect="168,168,210,210"/>
</ImageStyle>
<ImageStyle Name="youarehere">
<ImageFrame Name="imageFrame" Source="images/icons/icon_map3.dds" SourceRect="210,168,252,210"/>
</ImageStyle>
<Page Location="20,60" Name="MapPage" PackLocation="left,top" PackLocationProp="0020/0001,0060/0001" RStyleDefault="/rectlist.chat_bubble_frame" ScrollExtent="438,510" Size="438,510">
<Image Location="117,123" Name="location" ScrollExtent="23,23" Size="23,23" Style="youarehere" Visible="false"/>
<Image Location="145,123" Name="locationDot" ScrollExtent="23,23" Size="23,23" Style="youarehereDot" Visible="false"/>
<Page Location="1,2" Name="Icons" ScrollExtent="436,506" Size="436,506">

Quote:
<Page AbsorbsInput="false" Name="Icon" ScrollExtent="436,506" Size="436,506" Visible="false">
<Image Location="153,222" Name="Locator" ScrollExtent="15,15" Size="15,15" SourceRect="11,10,31,31" SourceResource="/images/icons/icon_map4.dds" Style="LocStyle"/>
<ImageStyle Name="LocStyle">
<ImageFrame Name="frame1" Source="/images/icons/icon_map3.dds" SourceRect="10,10,32,32"/>
<ImageFrame Name="frame2" Source="/images/icons/icon_map3.dds" SourceRect="52,52,74,73"/>
<ImageFrame Name="frame3" Source="/images/icons/icon_map3.dds" SourceRect="10,51,32,73"/>
<ImageFrame Name="frame4" Source="/images/icons/icon_map3.dds" SourceRect="136,10,158,32"/>
</ImageStyle>
</Page>
Quote:
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To South Freeport" Location="336,138" MouseOverColor="#FFFF00" Name="ZoneClone" OnHoverIn="Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocText.LocalT ext=pathfindlocation Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocPath.pathfindlocation= pathfindlocation" pathfindlocation="-8, -5, -11.5" PressedColor="#FFFF00" ScrollExtent="21,21" Size="21,21" Tooltip="To South Freeport" TreatAsButton="true" Visible="false"/>
<Icon BackgroundTint="#000000" IconRect="0,84,42,126" IconResource="/images/icons/icon_map1.dds" IconStyle="style" IconType="map" LocalTooltip="Banker" Location="117,89" MouseOverColor="#FFFF00" Name="Clone" OnHoverIn="Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocText.LocalT ext=pathfindlocation Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocPath.pathfindlocation= pathfindlocation" pathfindlocation="79, -3.5, -31" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="Banker" TreatAsButton="true" Visible="false"/>
<Page 1location="The Isle of Refuge" Name="tutorial_island02" ScrollExtent="436,506" Size="436,506" Visible="false">
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="Mariner&apos;s Bell" Location="328,425" MouseOverColor="#FFFF00" Name="MarinerBell" OnHoverIn="Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocText.LocalT ext=pathfindlocation Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocPath.pathfindlocation= pathfindlocation" pathfindlocation="-72, -7, 237" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="Mariner&apos;s Bell" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="84,168,126,210" IconResource="/images/icons/icon_map1.dds" IconStyle="zoningstyle" IconType="map" LocalTooltip="To another Island" Location="266,464" MouseOverColor="#FFFF00" Name="IslandHop" OnHoverIn="Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocText.LocalT ext=pathfindlocation Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocPath.pathfindlocation= pathfindlocation" pathfindlocation="-5, -7, 282" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="To another Island" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="210,126,252,168" IconResource="/images/icons/icon_map1.dds" IconStyle="style" IconType="map" LocalTooltip="Refugee Camp" Location="241,390" MouseOverColor="#FFFF00" Name="Respawn1" OnHoverIn="Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocText.LocalT ext=pathfindlocation Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocPath.pathfindlocation= pathfindlocation" pathfindlocation="-3.36, -5.11, 223.71" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="Refugee Camp" TreatAsButton="true"/>
<Icon BackgroundTint="#000000" IconRect="210,126,252,168" IconResource="/images/icons/icon_map1.dds" IconStyle="style" IconType="map" LocalTooltip="Scout&apos;s Gorge" Location="95,284" MouseOverColor="#FFFF00" Name="Respawn2" OnHoverIn="Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocText.LocalT ext=pathfindlocation Parent.Parent.Parent.Parent.WC_Titlebar.QM_LocEntry.QM_LocPath.pathfindlocation= pathfindlocation" pathfindlocation="195.05, 1.33, 98.35" PressedColor="#FFFF00" ScrollExtent="42,42" Size="42,42" Tooltip="Scout&apos;s Gorge" TreatAsButton="true"/>
Thats it, im attaching both my mainhud_map.xml (for reference just incase I forgot somehting) and the latest EM_Quests.xml. Test its functionality and see what you all think of it so far. The only thing is that once theres more than 1 quest listed for each zone, after you view one quest for that zone you have to hit HIDE ALL before viewing another. Small tradeoff for so much info but theres no way around it.
Attached Files
File Type: zip ELOAEDITeq2ui_mainhud_map.zip (33.1 KB, 384 views)
File Type: xml EM_eq2ui_mainhud_map_quests.xml (18.9 KB, 497 views)