Quote:
Originally Posted by gm9
Even better, that means lag is the only unknown and I suppose you can live with that.
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As fast as fights are, it would be easy to find out when you went back into combat and lag would only be an issue on fights that lasted a long time.
This means we have a workaround, yes?
Oh, I'm so giddy that this is going to happen.
Thanks for all of the developers putting time into making the idea even better than it was
Devastatin of Unrest
Aka Johnathon on flames :P