View Single Post
  #2  
Unread 04-22-2008, 04:31 PM
lordebon lordebon is offline
Fetish Core author
This person is a EQ2Map developer.
Featured
 
Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
Default

The only thing we have _in_game_ is the little aggro indicator on your player window.

However, I don't see why you wouldn't be able to easily configure a parser like ACT to make a sound alert (you can't make an in-game text alert) when something starts to attack you.

It might be tricky to do in ACT (or not possible even, I haven't tried it) but it is certainly theoretically possible to write such a parser, especially since NPCs and PCs have different tags in logs.
Reply With Quote