Quib,
whats up with this split map deal? im trying to get RoV to work but having trouble.
I understand availablerect specifies the squared area you want that imageframe to show when you walk in that area. So you have one availablerect for rov_0 and one for rov_1. What i dont get is what the zonerect now does.
In uibuilder i see you have two totally different zonerects for wailingcaves_0 and wailingcaves_1.
Why? I would imagin that zonerect stays as the entire zone's zonerect, whereas availablrect points out pieces of zonrect to show the east/west map in....
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