Thread: Harvesting
View Single Post
  #3  
Unread 10-20-2007, 05:05 PM
lordebon lordebon is offline
Fetish Core author
This person is a EQ2Map developer.
Featured
 
Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
Default

Yep.

You could probably make overlays for the map that would show where nodes of a type tend to spawn, but only for zones with 'intelligent nodes' and even then it would only give you areas and be passive, not an active "there is node x at (loc)" kind of thing. That'd just be unbalancing.

However, you can track nodes. If you're not a tracking class, there is a tinkered item that uses charges and enables you to track nodes. If you're clever with it's use, you can use it more efficiently then just 1 charge per 1 node tracked.
Reply With Quote