Well, the idea is simple enough.
You can get dynamic game data for health, names, and loads of other stuff that you need to display. I figured that there was probably a list of the hotbar data somewhere but I have yet to find it.
I know that you can save hotkeys and read the file, but that doesn't update unless you reload it, which might have to be done as a lame work around for what I want.
You can create a button and use the /usea ability to call the spell or ability, that is done in plenty of other custom UIs, so that's not a problem.
So, if I could create a button in the group window under each persons health, then reference that button to equal what was in a particular hotbutton slot, then I could use spells from the group window the same way we use the click to cure.
But, the main difference would be that I could drag a different spell into the hotbar slot thereby updating what was referenced by the group window button.
In the long run, this would allow for all sorts of creative UIs especially when coupled with the current macros.
In the short term, it would allow a healer to do a Click2Cure and then his favorite Heal/Ward without moving the mouse from the group window.
There is already Click Assist, Follow, Cure on the group bar. I'd like to add or see someone add a button(s) that point to a position in the hotbutton bar.
Heck, I could even make a button that simply activates Hotbutton#?... but I want to read the data from that slot. I want to be able to update my custom button with the same icon, tooltip and name as the button in the Hotbutton slot.
To do this, I'd need access to the dynamic game data, since buttons can be moved around on the fly and that info must be stored somewhere. And if it is stored on Sony's server, then it has to be sent to our client machines in order to update our screens. So, the information is out there somewhere. :-)
I've seen the custom defiler group window and while that works, it doesn't do anything for someone who isn't a defiler or who isn't skilled enough to go in and edit the .xml file.
So, anyone have any hints or ideas about this?
Thanks again,
SCESW
Last edited by scesw : 05-03-2007 at 01:40 AM.
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