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Unread 04-15-2007, 02:29 AM
flupa flupa is offline
A Young Mystail Rat
 
Join Date: Apr 2007
Server: Antonia Bayle
Posts: 4
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Yeah, as much as 2.5sec for some attacks, plus some of them require you to go into stealth first. But what I actually wanted it for is for me to determine how many melee CAs I can get off before I need to turn my ranged autoattack back on.

The best bows have a 9sec delay. With different haste from group buffs, ring procs, temporary abilities I use every min, plus group procs like Berserk, that delay is continually changing. Dps would be improved quite a bit if you could squeeze in a few more CAs each time without missing autoattacks.

ACT wouldn't really help other than to be an approximate reminder, but I did try this today just to test it. It turns out ACT's spell timers window only works for spells, not autoattack, so that's no good.

I tried making a progress bar to indicate haste, so I can mentally approximate my bow delay, but this doesn't seem to work. I guess I'll just make a text display. If I ever want to spend the time, I could try and make a java program to do the /weaponstats command after each autoattack and extract the delay from that.
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