Possible future window change
Ok so here's the question. With the move to the ProfitUI miniature-sized player window (which includes the limited player, target, and implied target windows), is there a need for the larger Player window now attached to the experience window? I can see a use for the larger target and implied target windows, which were left in, for the ability to see debuffs and such. The larger player window just seems to take up space. Would any of you miss it if it were pulled?
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