Welp unless i'm mistaken, you should be able to do the experience debt with this equation:
(/GameData.Self.ExperienceDebtCurrent+/GameData.Self.ExperienceCurrent)-/GameData.Self.ExperienceDebtCurrent
Unfortunately I can't figure out how to place that into the XML so that it is calculated. It was said we could do math but I can't find any examples of using math to calc and display a value.
|