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Unread 12-09-2006, 01:15 AM
sstair sstair is offline
Scuba Steve
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Everfrost
Posts: 150
Default Re: The Acadechism

Good job.
  1. I made a couple small modifications (I moved your watermark to the bottom so it could be seen, and hid the wall layer since it was redundant with the floor layer, and added drop shadows.
  2. I took a character to the zone, and while EQ2 was still running, sorted my EverQuest II\cache\ioplans directory by Date Accessed, and found that the most recently accessed file was exp03_rgn_greater_faydark+exp03_dun_crushbone_keep_epic02_boss.iop which means the map file for this zone should be named "map_exp03_dun_crushbone_keep_epic02_boss.dds".
  3. Then I saved the map in DDS format, and also in JPG format for posting to this forum.
  4. I then copied the DDS file to EQ2MAPimages/maps
  5. Next I picked two points in the zone that are far apart diagonally and that I can get to, and record both the in game coordinates and the x/y coordinates of that location from inside Paint Shop, and plug them into Tacoman's ZoneRect tool.
  6. I plugged the zone rect into a map entry in the EQ2MAP/eq2map/core_mapstyles.xml file which looks like this:
    Code:
    <ImageStyle Name="exp03_dun_crushbone_keep_epic02_boss" zonerect="-11, -141, 214, 122">
    <ImageFrame Name="imageFrame" Source="images/maps/map_exp03_dun_crushbone_keep_epic02_boss.dds" SourceRect="0,0,436,506"/>
    </ImageStyle>
    and reloaded the UI (/loadui EQ2MAP [may crash EQ2]) to check for alignment.
  7. Since the alignment looked good, I uploaded the DDS file and the JPG file to the forum.
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Attached Files
File Type: dds map_exp03_dun_crushbone_keep_epic02_boss.dds (128.1 KB, 327 views)

Last edited by sstair : 01-07-2007 at 10:03 PM.
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