DXT3 is a smaller color space, so there will be some quality loss if your original has more colors, but you can minimize this by splitting stuff up. When needed, split elements of vastly different color range out to a saparate image. DXT3 can handle 2 or 3 basic hues with almost no quality loss. Generally suficiant for all your basic window parts.
Specialty elements that use different colors can be shoved into another file with a smaller canvas but larger format if needed.
Your UI will perform better with less memory if you keep the file sizes small.
|