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Unread 10-11-2006, 11:11 PM
DNeufeldSOE DNeufeldSOE is offline
SOE Coder Guy
Yes this person is from Daybreak!
 
Join Date: Feb 2005
Server: Antonia Bayle
Posts: 15
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After some thought I think I'm also going to add an IconAggregator control that has as children all the icons you'd like to aggregate. The rule being that none of them overlap each other or the rendering will be incorrect. This would be used by UIs that put all your bags on the HUD, and I'd use it in the inventory and knowledge book windows to make rendering those non gridded icons more efficient as well.
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