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Originally Posted by Kanzen
You could just go into your user interface options in game and set it so that the health/power bar will always display for your current encounter.
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That doesn't even work unless you've got a member of the encounter as your primary target. You have to have Health/Power bars shown for ALL NPCs for the implied target to show.
We *could* make said bars bigger, but that's all we can do at the moment.