Yes the scripting language is very lacking in functionality and documentation. The basic set up of the UI system is good; it's just the scripting language that falls short. I don't know why they didn't use an already established scripting language. They could of gave us API's to use and control what they wanted and didn't want done through them but then I/we don't see the big pitcher so /shrug. * hi-jack off *
I know this isn't what you wanted to do but maybe try this in what ever part of the script you are using.
hide_window <window>
show_window <window>
I've found in EQ2's UI system you have to jump through hoops to get things the way you want. Hoops any one?
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