One thing I noticed a while ago with this UI, but kept forgetting to mention... when you have an NPC who is initially not attackable, but then becomes attackable, due to hailing, a scripted event etc., the target window does not update to show their health/power but continues to show in the italic 'non attackable' font. See the screenshot for an example. This isn't a huge issue, just wondered if it was possible to fix it.
