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Unread 02-10-2006, 11:55 PM
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Zonx Zonx is offline
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Here's the relevant clause. I've bolded the most relavant bits.

Quote:
Originally Posted by EQ2_EULA
9. You may not use any software to modify the Software to change Game play. You may not create, facilitate, host, link to or provide any other means through which the Game may be played by others, such as through server emulators. You may not decrypt or modify any data transmitted between client and server and you may not use, post, host or distribute macros, “bots” or other programs which would allow unattended game play or which otherwise impact game play. You may not take any action which imposes an unreasonable or disproportionately large load on our infrastructure. Except in connection with Station Exchange and subject to all of the provisions of the Station Exchange Service Agreement, you may not buy, sell or auction (or host or facilitate the ability to allow others to buy, sell or auction) any Game account, characters, items, coin or copyrighted material or any other intellectual property owned or controlled by us or our licensors without first obtaining our express written permission.
Technically I don't think injecting data into the memory space without directly hacking their app or datastream is "illegal", but it is very much against the EULA and a banable offense. Its also very difficult to prove... unless of course you start publicly distributing a utility to do this.

General rule of thumb... if your "mod" requires changes to something that isn't eq2.ini or under the Everquest2/UI directory... you're probably violating the EULA.

Game play automation is a particularly dangerious area to get into. Its possible using only the provided XML layer to create a fairly robust macro system complete with timers. When I asked SOE about this, I was expressely asked NOT to develope such a system
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