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Originally Posted by Tekzel
Anyone here familiar with UI modding that can add the combat indicator to an existing window? I have tried but just cant figure it out. I was trying to make the border of the new player window (the horizontal self -> target -> implied) target health bar flash since I keep that center bottom screen and it would be in just the right place for me, but couldnt get it to work. I did succeed in getting the target name to display backwards and upside down, but I certainly didnt intend this 
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ok...seeling as i am getting tired of seeing this type of post, and my last post seems to be too hard for you to do. (you say that loading a macro button is too difficult to make the window show up, but i said that if you wanted i there always, just look up how to auto load windows and it was easy to do...almost every ui mod does it)
from past times playing with this, and looking at other ui's, we seem to be able to make graphics blink, but cant seem to make a blinking border, so...
I have taken 10 minutes to put the little combat sword over the experience bar of the target, blinking when either attack or range attack is active. The work was pretty easy, just take the page with the code from the other file, and place it in the player file, resize and voila... the icon may be a little small, but it was what fitted without resizing the window and all the items in it. you can do that yourself if it is that important
have fun with it, hope it works for ya