First thing, take out on the mainplayer window page, the ONHIDE = show_window=(MainHud.Inventory) show_window=(MainHud.Inventory) unless you are using a custom mainhud inventory window for your bags, ammo, etc. Mine uses a custom inventory file that I made therefore that is why that line is in there. I probably should release my player window WITH my main_inventory file as well.
Second, is your intent of your version of my player window to be a window that spans the complete top of the screen? If so, what reso are you looking for? 1200x1024 or 1600x1200, etc.
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