Soe Why? Why? Why?
Why did you hard code the volumes location in the target window and implide target window? Why do you insist on hardcoding things like this?
Yes I know its not hard coded per say but when the target window is on, it moved just past where the bottom of teh window is and expands the target window to show who it. It can't bemoved with a onshow on the target page, v0 or v1. Then only way I can get it to move in game is by onhoverin/out and thats not verry handy..
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