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Unread 07-29-2005, 07:22 PM
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ger ger is offline
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This person is a EQ2Map developer.
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 580
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Quote:
Originally Posted by Faetyl
Awesome job Ger!
But I wouldn't expect any less from you.
Your work is always "top-notch" and raises the standards expected with UI modding. (A good thing indeed).
/blush

Quote:
Originally Posted by Faetyl
Likes:
Concentration marker design is a nice change and would be very cool if the overlay issue can be solved.
Follow button will be a great addition and look forward to see how you add it.

Dislikes:
Those gold dots on the player window. This is just me, but I think they add dead space.

Recommendations:
Could the icons be squeezed together a bit and added as so?
Assist, Effect1, Effect2, Effect3, Effect4, Follow
Concentration: Thanks, I was trying to find a novel way to represent the same amount of data in a smaller space, and I just hope I can get the mouseover issues sorted.

Player window dots: I'll be honest. Yes, they just add dead space, but if I remove them I have to totally redo my UI background. If you check out the attached screenshot, those black marble borders are all one piece set as an always on bottom layer—redoing them to change the size of a window layered over them is a total pain…a design mistake on my part. That's why I'm trying so hard to get everything to fit right without changing the size of the windows at all.

Effects, Follow: With the changes made to save poor Eloora's eyes, your assist/effects/follow idea is pretty much the direction I'm heading.

Quote:
Originally Posted by Faetyl
I have to say it again, awesome job!
Thank you for the encouragement. It's much appreciated.
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