Heh, apparently I'm an idiot and didn't include the bottom version of the quest helper in either set (though I did make the file and its sitting in my directories). Nightfall version attached.
I'm guessing the parser isn't happy with the nested equals in that OnSelect statement, but there's really nothing I can do to change that. That's how the event syntax works for EQ2 markup. The value of the event is to set the values of other params.
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