I realize it has been a while since anyone has replied to this thread, but I feel strongly about this so I want to have my say.
I am a guild leader in EQ2 and I have a level 38 character, but I became one of my guild's leaders because the original leaders all three quit playing when they got to or close to level 50. They got bored with the game and switched to another game. I got that straight from the sister of one of the leaders and she quit and went with them.
Personally, I think that the major problem with EQ2 is that SoE has continuously shifted their focus to try to force people to craft whether they want to or not and to make things better for crafters without considering the impact on adventurers. In many ways they have really made it difficult, if not impossible, to survive in the game without crafting. Quite frankly, I find crafting boring and an sure ticket to repetitive motion injury. There have been a number of improvements in the game, but overall it has gone down hill and seems to be continuing to go down hill in quality because it is not balanced instead of favoring one group over another. They really should change the name to EverCraft if they keep it the way they are going.
There are also way too many people on the servers who treat the game as a JOB instead of as a game. With people like that in the game, how can the community spirit NOT suffer? The members in my guild play the game to have fun and enjoy the game and many of them played EQ, so we have a blast most of the time, but many of us still object to the direction in which SoE is taking the game.
If SoE continues to ruin the game in the ways that they have from January til now, I will also be leaving. If I can, I will take the entire guild with me when I go.
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