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Originally Posted by taco-man
if you mentioned what ui that had the feature you saw that you wanted and included a link to it, i imagine you will get a much quicker response.
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http://www.eq2interface.com/download...fo.php?id=3867
This one is similar to what I had in mind, but it should be a normal bar (without the inclining height) and I don't want shadows on the bar - if possible it should be an opaque coloring of the progress bar, even without the "rounded" edges seen on the standart "overall-progress" bar of the tradeskill create window.
http://www.eq2interface.com/download...fo.php?id=3380
http://www.eq2interface.com/download...ew.php?id=3206
are two of the special TS-addons, I have been looking at, too. Both have nice ideas, I would lilke to refine.
From the original Fetish TS I like the idea of putting in the active buffs, but I would like to just display the crafting relevant ones.
I have my hotkey-list setup below these spots and want to see which buff is currently active and which i can activate.
Ideally I think of a field where the three buffs are displayed right above a toolbar field of 2x3 icons (the ones for progress and the ones for durability) where the buff-display matches the button-type connected to it (if possible automatically adopting to the tradeskill skillset used).
[I thought of a toolbar display that displays only the first 6 fields of the pane for that. The buff-display could even be omitted since you know that that kind of buff is active when the corresponding key is greyed.]
CaffeineBoy has perfected the middle part of the crafting process. I would simply copy that solution and remove the name-display of the item as it is completely redundant with the item-name display at top.
The exp-display is nice, but later on unnessassary and available on other gui-elements, too, so I would like to replace that one with a health bar that could even be completely opaque colored without color-fading while going down as the health usually shouldn't move to much.
The power-display should be green and fade to red while loosing power, since I normally do not have to watch the power, so a colored red reminder would be awesome if it does get too low.
The big thing with both TS-windows is that I would like to refine the top-display. The progress could stay the same (although I'd really like it to fade from black to blue while gaining for better optics), but the durability is the bar is what should fade from red to green quite fast while durability is lost.
Hope that clears some of the things I have in mind. Good idea to give graphical hints as they are way better for others to imagine.
If you don't understand things, english is not my native language and I might have some quirks in it, so keep asking...
zack