When your saving the dds with the nvidia plugin are you chooseing to save the alpha channel as shown in the 1st picture?
Then when you save another window like the one shown in the 2nd picture should show up and I'm not sure which of the ARGB formats should be used but you need to select one that saves the alpha channel becuase as default it wont. So the question is what ARGB format should be used. If you have time test and see what works for you.
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