The examples of the mods that I listed above are actually pretty far from crossing the too much automation line considering other ones that are out there (apparently there is a mod that can "decide" how to heal your target based on your available mana and the target's health).
Also I am not a fan of cosmos anymore, but back in the day it was pretty much the only readily available and regularly updated mod one could get for wow. It's a bit of a clunker now and not as useful as other mods like Ultimate UI or Gypsy or CT mods, but it's pretty well known so that's why I made an example of it.
Maybe it's just me, but I have a feeling I'm not alone when I say that I wouldn't dream of playing wow without certain add ons included first thing. Because so many are available, it feels like something's missing to play with the default. Although on one extreme you have the exploit risk and mods with a high level of automation that removes a certain degree of player skill from the game, on the other hand you have add ons that take the necessity to have a rock solid memory out of the equasion, and let you play your game a little more peacefully. Anything that makes remembering buff/debuff timers a little easier, especially if you play a class such as Enchanters, just seems like releif to me, not exploitation.
Has the EQ2 UI dev made an appearance lately?
Regards
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