Hmm... tried quite a few variations of this .. using ismodule=true on the combatbubble page on the text page and also in the tradeskills page and the text there in different combinations
In combatbubble, UpperText and LowerText I been trying,
Parent.Parent.TradeSkills.TradeSkills.UpperTxt.LocalText=(LocalText)
Parent.Parent.Parent.TradeSkills.TradeSkills.UpperTxt.LocalText=(LocalText)
Parent.Parent.Parent.TradeSkills.TradeSkills.LowerTxt.LocalText=Parent.Parent.Pr oxyActor.CombatBubble.LowerText.LocalText)==(LocalText)
Also placed the text files straight onto the Tradeskills page with the result of them not showing at all.....
All good fun, starting to run outta stuff to make to keep trying to get this working lol
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Laffs UI Mods
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