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Unread 05-21-2005, 05:55 AM
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Deathbane27 Deathbane27 is offline
aka Mook
This person is a EQ2Map developer.
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Join Date: Jul 2004
Server: Nektulos
Posts: 1,451
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Hmm...

Try this:

-Make a copy of the Name object and name it Name2
-Remove the OnShow script.
-Set Visible to True
-Give it the following OnHide script:

Quote:
Parent.Name.Localtext=LongerThanLongestNamePoss
Parent.GroupMember1.MemberInfoPage.Trigger.Activated=((Parent.GroupMember1.Membe rInfoPage.Name.LocalText)==(LocalText))
Parent.GroupMember2.MemberInfoPage.Trigger.Activated=((Parent.GroupMember2.Membe rInfoPage.Name.LocalText)==(LocalText))
Parent.GroupMember3.MemberInfoPage.Trigger.Activated=((Parent.GroupMember3.Membe rInfoPage.Name.LocalText)==(LocalText))
Parent.GroupMember4.MemberInfoPage.Trigger.Activated=((Parent.GroupMember4.Membe rInfoPage.Name.LocalText)==(LocalText))
Parent.GroupMember5.MemberInfoPage.Trigger.Activated=((Parent.GroupMember5.Membe rInfoPage.Name.LocalText)==(LocalText))
visible=true
(Be sure to remove the space between .Membe and rInfoPage. Forum error.)

That should trigger the checking script (and make sure it's not retaining a text value of a groupmember's name) when you go from having a target to not having one.
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Last edited by Deathbane27 : 05-21-2005 at 05:58 AM.
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