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Unread 05-08-2005, 03:30 PM
Selae Selae is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Jan 2005
Server: Blackburrow
Posts: 102
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Dumbing down of the zones is a very accurate term. Thats what I have been saying since the change to the mobs. The game is way too damn easy for the mid to low levels. No threat, no need to sneak around, no need to worry.

I think it was a good idea to change some aspects to solo content but they didnt need to change it all!! hehe

Seriously though... about half of what they changed is all that was needed.

Attuneable items was a good move for the short-mid-term. Creates more of a market for crafted goods. They screwed it up in my opinion by having a lot of the quests of lower level and creature drops comparible to what is created!

A good example would be for tier 2 armor for chest and legs. Ya you can imbue them but that still is severely crappy stats. Your level 10 quest armor takes you a lot further...

Its safe to say that the game is growing though and things will change constantly. that is one thing you CAN depend on.

Furniture models, character models, variety of armor before and after creation, variety in just everything is what would be great. Despite what they have added or changed everyone still looks the same. Even having the same looking armor but being able to dye it a different color really isnt enough. It is still the same. Add tattoos, tabards you can create and even have a design for... Cloaks... Customizable armor (I dont like having this this or this scale on my chest piece... there, looks like a heart shaped chest piece now!)

I don't know. Prolly too much to ask for. That requires a lot of man hours to create and implement into a game I think. Maybe they should switch some aspects of the game from pixel to texture? might look more cartoonish but the computers can process it faster/more efficiently...

/babble off cause I have no clue what I am talking about. Been a long 2 years...

-Selae
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