View Single Post
  #8  
Unread 05-06-2005, 10:38 AM
MsUnderstood MsUnderstood is offline
A Forest Scavenger
 
Join Date: Jan 2005
Server: Antonia Bayle
Posts: 17
Default EQ II is not an easy game to love

Back when the patch came through that made everything attunable, I made a long winded post about all of the changes in that post--the response overwhelmingly from other players was "Shut up and play or quit."

One of my complaints was on the fact that they changed so spells fizzled less (good) but were resisted more (very bad). That meant I spent 6 seconds casting to complete my HO but the mob resists so I cast again. . .resist and the HO ends. New players don't know how things used to be so don't remember how the game changed against us.

Lately, my frustration has been from WAITING for a fix for my character. Go to the Illusionist board and you see complaint after complaint that we don't have DPS. While the Warlock can be argued to have to much, I have a really hard time soloing whites. I debuff, root, dot, root breaks, stun, dot, root, dot, dot, then try some HOs while the guy beats me down because my root spell is broken--this is for a blue con. Then I cast invis and stand around waiting to heel up for the next blue cause I can't take a hit.

The Warlock, on the other hand, says BAM, Fear, BAM, BAM, loot. The imbalance is very noticeable, specially when we have the same armor. Illusionists have been given the proverbial carrot for 2 patches now and it is tiring. Combine that with the fact that mobs don't need mezz as often as back in EQ I days and I'm almost useless, except for my breeze.

Combine that with the fact that on my server at my level (early 40s) I'm too young for Perma, too old for RV, and cant find a group to save my life.
Reply With Quote