Some Observations......
EQ2 started with a bang. Graphics were insane, new content and a new idea. However, over the last 6 months things seem to have gone south slowly. Lets review the changes that have occured that in my humble opinion have "lessened" the game.
1) Tradeskillers were suddenly given the ability to make virtually everything. Hell in the beginning my sage needed to buy paper and quills from a woodworker and Ink from an Alchemist. (Hence I started 1 of each). Now he can make all of that, albeit at a slightly higher cost. What did this accomplish? I think it removed the dependency on the other tradeskillers and detreacted from the intent of the market.
2) Mobs get a serious downgrade. I remember the days of a Mighty Griffin being a double up arrow mob. No you tell me it is just a mob, just like that lion is just a mob. Level may be different, but the difference in the exp value is minimal, tenths of 1%. Solo content is nice, dont make the entire game solo content with minimal grooup required mobs.
3) Attuneable, Attuneable, Attuneable....need I go on. What lame ass dev came up with the idea of attuning every piece of equipment. Oh I get it..we screwed up the Tradeskill market by allowing everyone to make everything except "End" products, so lets fix it my making everything Attuneable so that we can clear up the mass quantities of products for sale. Not to mention make armorours very rich.
4) The big Froglok lie x2. First we are told they are in game just have to look. 5 months later..hey we didnt put them in but they will be kicked of with live update 8. Uhm yeah right.
5) Furniture removal from the Merchants. Again see #3 but apply to Carpenters, remove the get rich statement for them however. Seeing how a Maple bed and an Oak or Teak bed look virtually identical, what is the purpose? Not to mention a ton of Racial items were removed that crafters can not make because of no recipies.
6) Promised fixes for broken quests, DPS fixes for casters and skill fixes. Yes I understand that there is an absolute infinite number of quests and Fixing them all is a very time consuming problem, but fix the ONES that everyone seems to be doing first.
7) Station Exchange....another grand idea from the SoE accountants office i bet. I can see the memo...."Virtual Goods make Real cash."
Now take all these changes and others that I prolly cant remember or just plain dont want to remember and add in the stuff that Kosmos mentioned in his "Cashing in the Chips" post and it is really starting to get old and stinky fast. I will hang in long enought to see if the Frogloks make a difference in how I feel, if not then I think it will be back to EQ 1 for me. Eq 1 had its problems to and still does, but it just seems to keep me wanting to play everynight even for an hour. I dont get that feeling with EQ2 anymore.
Any comments, explanations or other opinions are surely welcomed. Maybe I am looking at the changes wrong. Like I saod it is just my humble opinion
M
~Wars are not won by dying for your country. Wars are won by making the other son of a bitch die for his country.~
George S. Patton
Last edited by Maelsturm : 05-05-2005 at 12:20 PM.
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