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Unread 05-03-2005, 08:37 AM
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Kosmos Kosmos is offline
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Quote:
Originally Posted by Zonx
My Fetish UIs (Nightfall and Classic) were specifically designed for rapid reskining. All the interface graphics have been consolidated into a few image files. I've also setup a dedicated namespace for all the styles, so none of the default style files are affected. All the window files have also been recoded for consistency.

Unless you're planing on a radical departure from the basic "windowed" style, starting with Fetish as a basis could save you some hassles.

The default UI scaters graphic elements across a dozen or more image files, is extreamly inconsistent in common item placement and size, and often applies styles directly to a window where a global style could be used.

I recently released 2 new themes for Fetish that took me a few hours to develop
Starting with Zonx work would simplify things greatly for you!
As he said, there is not alot of rhym or reason to the way the graphics files are aggranged with the default UI.
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