Ok here goes. Buncha replies to posts since 3.2 release.
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Originally Posted by Sablerose
...if I alt+enter to go check something out-of-game, I have noticed that the screen moves things around in order to shrink the screen...
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Yah stuff does reposition when you switch between windowed and full screen mode. Not sure why your windows aren't repositioning back to where they were, but it might be because they are locked. In any event, I don't think there's anything more I can do to control how bags are positioned/saved. If you're frequently swapping modes, you might be better off just staying in windowed mode. No real downside other than the loss of a few pixels.
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Originally Posted by Zenoxx
...is there anyway to disable this (press ENTER) feature in your mods?
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To disable Press ENTER for any button, open the window's XML file in NotePad. Search for IsDefault="true" and change to IsDefault="false"
Press ESC can be disabled by replacing IsCancel="true" with IsCancel="false".
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Originally Posted by coreia
...Any chance you're planning to attend FF in Vegas...?
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I did attend FF Vegas the last 2 years. Sadly I don't think its gonna happen this year. Business has been terrible
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Originally Posted by lollygagger
..Window Options... crashes...
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Very little was changed on the Window Options Page, and I haven't seen problems with it till now. I'll double-check it to make sure nothing go hosed on my end.
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Originally Posted by Dadditude
tabs...slightly wider than the bag slots themselves
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By design. The provided bag windows do have a window frame that extends a few pixels out from the slots. The titlebar should be aligned with the frame. There are several bag mods out even more bare-bones than those I've provided. Should be fairly easy to reskin any of those for Nightfall using the instructions found in my manual.
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Originally Posted by alleusion
player window...I found it in my map...
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Sounds like you have a bad Map install. Since "Map" is listed above "Player" in my version of eq2ui_mainhud.xml, improperly closed tags in the Map window can result in other windows being nested inside the Map. Run EQ2MAP's auto-updater, then open my 3.2 ZIP and replace eq2_mainhud_map.xml. Probably a good idea to replace anything in the eq2map directory with eq2map directory files from my ZIP.
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Originally Posted by insanebunny
installed the new version did everything u said but now fetish crashes before i can log in.
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Ack, that's bad. I suggest you trash your Fetish directory and start from scratch. A link to the EQ2MAP auto-updater can now be found in the first post of this thread.
1) Setup the INI per my install instructions.
2) Download, install and run the EQ2MAP auto-updater. Note: you need Microsoft's .NET installed for auto-updater to install and run properly. A link to .NET can be found on the EQ2MAP auto-updater page.
3) Extract my ZIP, replacing all files when prompted.
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Originally Posted by PresumedEvil
...I didn't however, like the 'hook' of the slots in the 9 slot trade window...
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I used the "hook" to conserve a little space. Feel free to upload your version as an add-on. Hope you spotted the credit I gave you in the manual
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Originally Posted by klevious
...also notice the the artwork is off center...
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The symptoms you discribe suggest you either don't have my copy of eq2ui.xml installed or another mod replaced it. Nightfall uses 1280x1024 as the base resolution, most every other mod uses the default 1024x768. If you've installed another mod that includes eq2ui.xml, you should open mine and theirs in NotePad. Do a line by line compare. Anything in your file missing from my file should be copy/paseted in. Once you've updated my version to contain everything in your version, install my file.
If you haven't installed other mods, just make sure you've installed my latest version of eq2ui.xml.
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Originally Posted by jerichau
I have a problem with the map. I use EQ2map. Sometimes the map displayed is not the correct one. For example, I am in ZEQ, and the map is Runnyeye. Or, I am in EL East, but my position is completely false.
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Incorect pointer position could only be a problem with how EQ2MAP has defined the zone size. Report those problems to the EQ2MAP team. They'll want to know what zones specifically. Screenshots of the map with your loc included would help them.
If for some reason a map for your current zone can't be loaded, the map may display the last zone you were in. Zek should load automatically to the main window but probably doesn't load using the menus or MiniMap. The reason, EQ2MAP isn't currently sending down a copy of the Zek map to your disk. Since its not on disk, neither the menus or MiniMap can load it automatically. If even the main map isn't loading Zek, report it to EQ2MAP.
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Originally Posted by jaks
...after that the shrink map isnt exactly working correctly.
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See my manual for map maintanence. The issue with main map cropping is a known problem cause by auto-updater replacing eq2ui_mainhud_map.xml with a diferent size window. You need to edit the window size as indicated in the manual any time EQ2MAP replaces that XML file, which shouldn't be often.
I'll post more on the HTML browser after this post.
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Originally Posted by Grymmtooth
...I got results, however they weren't the results I expected...
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Ah yah sory. It occured to me after posting those instruction that it wouldn't work for windows that have a set minimumsize. You did everything right, I just neglected to include code to deal with minimumsize. I'll post an update for that when I get a chance.
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Originally Posted by LordXar
I crash to desktop right before I completely phase into big bend... did it 3 times, even after fresh reboot...
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So you're running fine everywhere else but crash zoning to BB. I'm guessing you're missing an EQ2MAP file for that zone. Run the auto-updater. If it replaces eq2ui_mainhud_map.xml, you'll want to edit the window size per the manual.
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Originally Posted by klevious
...after instaling the journal patch 3.1...
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The version numbers do actually mean something. 3.2 is clearly marked as a "full replacement". That means you shouldn't install any files with an earlier version number, like 3.1
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Originally Posted by Dadditude
...force it to draw ...all 36 slots (For testing purposes)..
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If you change the slot names (like remove the spaces), it should trick the client into drawing them as plain old graphics and defeat the cielnts resizing.