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Unread 04-02-2005, 08:19 PM
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Join Date: Nov 2004
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Quote:
Originally Posted by Azoz
The problem I've run into with this is that all resizes to windows anchor from the top left corner. So you can make a window that pops down, or pops out to the right, but you can't make a window that expands upwards or to the left.

Has anyone found differently?
just use propper pack location attributes and you wont have that problem. look at my experience bars that expand/collapse based on if the titlebar is set to on or off. it expands up and to the left, the only location changes i make are ones where it actually is moved to a different spot on the window.

here is the download link of the file. http://www.eq2interface.com/download...fo.php?id=3410

EDIT: added a more detailed explanation.

In mine the objects that i dont want to move when its expanded like that have a packlocation of "FFF,FFF" the first three letters mean that Horizontally the Far side of the object stays a Fixed distance away from the Far side of the window. The second 3 letters mean that Vertically the Far side of the object stays a Fixed distance away from the Far side of the window.

For location: N is near, F is far, and C is center
For distance: F is fixed, P is proportional

Horizontally N is the left, and F is the right
Vertically N is the top and F is the bottom

If you need an even more indepth explanation of this then check out the manual for the ui builder, it has about a page or 2 on packlocation and it has an image, it may help you visualize it.
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Last edited by taco-man : 04-02-2005 at 08:33 PM.
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