wheres your actual breath bar?
What have you done with the original breath bar? I cant imagine what you are up to...but to make casting window popup when breath is activated you could make the mainHUD.breath bar effectively invisible (size 1,1) and then assign commands to its onshow and onhide effects. I'm assuming you've made a progress bar in the casting bar that reads breath dynamic data...
Thats all I can think of without having the uibuilder in front of me, but does anyone know if the casting bar and breath bar have styles that cause them to appear or disappear, or if the game comes down from on high and sets their visibility?
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